Event Details
Chip Leader:
Chan Peng
Status:
COMPLETED
Starting Stack:
30,000
Reg Close End:
LEVEL 0 @ 00:00
Blinds
0 / 0
Ante
0
Average Stack
0
|
60 Minutes Break |
1 | 30 min | 100 | 100 | 100 |
2 | 30 min | 100 | 200 | 200 |
3 | 30 min | 200 | 300 | 300 |
4 | 30 min | 200 | 400 | 400 |
5 | 30 min | 300 | 500 | 500 |
15 Minutes Break |
6 | 30 min | 300 | 600 | 600 |
7 | 30 min | 400 | 800 | 800 |
8 | 30 min | 500 | 1,000 | 1,000 |
9 | 30 min | 600 | 1,200 | 1,200 |
10 | 30 min | 800 | 1,600 | 1,600 |
15 Minutes Break |
11 | 30 min | 1,000 | 2,000 | 2,000 |
12 | 30 min | 1,000 | 2,500 | 2,500 |
13 | 30 min | 2,000 | 3,000 | 3,000 |
14 | 30 min | 2,000 | 4,000 | 4,000 |
15 Minutes Break |
15 | 30 min | 3,000 | 5,000 | 5,000 |
16 | 30 min | 3,000 | 6,000 | 6,000 |
17 | 30 min | 4,000 | 8,000 | 8,000 |
18 | 30 min | 5,000 | 10,000 | 10,000 |
19 | 30 min | 6,000 | 12,000 | 12,000 |
Tournament Rules
- With logo "KEY" means the event has DPOY Multiplier of 110.
- Day 1 A & C has 40 mins dinner break after level 10.
- Re-entry is allowed until the end of the registration.
- MYR 900 bounties collected from Day 1A, B, C, D and MYR 600 collected from Day 1E will be calculated for mystery bounty.
- All Day 1s will play until the field is In The Money (15%) round up to the next whole number.
- Players qualifying to Day 2 with 2 stacks or more will play greater stack and lesser stack will be removed from play.
- All lesser stacks that have been removed from play will get paid based on the minimum payout and one bounty ticket.
- The blind level for Day 2 will roll back to the start of the level where the earliest Day 1 was completed.
- There will be a full seat redraw prior to Day 2.
- Day 1E Flipout - Must be started with 10 players on one table and all players must go all-in in the first hand.
- If there is a chop, the winners must play for one or more hands and go all-in in every hand until only one player remains.
- Winner of every 10 players will qualified to Day 2.
- Shot Clock will use when 1 table off to the money.
- Players will initially receive 2 time banks, will reset to 5 time banks at start of Final Day, and will reset to 5 time banks at the Final Table.
- Mechanics:
Mystery Bounties are introduced once players have reached ITM (In the money).
- The value of each Mystery Bounty is based on the sample below.
- Mystery Bounties are redeemed through a random draw made by the player upon elimination or becoming the event champion.
- Players in play, have the option to draw for a Mystery Bounty anytime.
- At the Final Table, Mystery Bounties will be claimed as soon as a player is eliminated.